TWF News.
1. TWF Opinion Polls
2. Explorer 2260 Update.
3. Maim & Mangle Update.
4. Next News Update
~~~~~~
1. TWF Opinion Polls
The poll we have been running for over a month now has now finished. We
asked the question:
With the recent buyout of the Amiga by Amino just before the new year, do
you think this will reverse the amigas fortunes ?
The final votes are:
Yes - 142
No - 19
Don't Know - 26
A new poll has been added with the following question:
With quite a number of ports of popular PC games currently being ported
to the Amiga platform, what would be your prefered option for TWF to do ?
Just two choices this time, Game Ports or Originals.
2. Explorer 2260 Update.
News this month:
- A lovely picture of the shipyard that appears in the game was added to
the E2260 section of the TWF website early this month.
- Finialised jump engine configurations and space/weight requirements.
Reworked some of the theoretical hyperspatial physics to allow for
multidimensional effects.
- Redesigned several ship system areas to use realtime 3D generated
visuals instead of pre rendered scenes.
- Added 2D animation facilities to the graphics abstraction layer
- Investigation of PowerPlay communications protocol started.
3. Maim & Mangle Update.
News this month:
- Work is progressing on porting the game engine to using miniGL
developed by Hyperion.
- Work is also being on adding the path finding to the game. Both these
parts are due for mid March.
- All the Terran units have been modeled.
And nathan has this to say.
- Getting myself up to speed on the M&M documentation.
- Learning the layout of the engine source and where my code is going to
go.
- Putting the engine source through various compilers. This is a benefit
to me as I use several compilers, and for the future linux port.
- Digging though my stacks of magazines (game developer etc.) and books
for anything useful. I've done a fair amount of reading this month.
- Playing games (not that much!) for ideas and inspiration.
4. Next News Update
1st April 2000
All the best,
Ed.
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